Concept of Computer Generated Images And Their Application
by REBUSTeam
Computer generated images (known as CGI) have become very popular over the past
two decades, and their importance and use will increase even further in the
future because of their wide applicability in various fields. In the area of
movies and films in general CGI has become an essential tool for filmmakers to
bring their visions to the screen, be it by creating computer generated
characters, props, sets, or just simplifying the process of image and sound
editing. Film production ("Filmproduktion") has been made faster and more
efficient in the post production phase, offering an unprecedented level of
freedom and quality.
The success of 3D computer animation and CGI in general started in the early
90s, when software bundles and processing power got more affordable even for
smaller companies, and since then it turned into an accepted art form by itself.
Over the years the technology evolved further and further, lowering the barrier
between art and technology, and even allowing these two extremes to blend
seamlessly.
Creation of 3D graphics:
The creation of CGI and computer animation requires the use of specialized
software products. Several bundles have established on the market, and it is
mainly a question of personal preference which one to pick. After all the
biggest factor in creating convincing digital worlds is the artist himself,
whereas the software is merely the tool to transfer his creativity onto the
screen.
As graphics software became more user-friendly and intuitive, the process of
creating CGI started to resemble its real-world counterparts, like painting,
sculpting, photography and filmmaking. The area of computer animation for
example requires the same steps of "real world" filmmaking, with the addition of
modeling sets, props and characters first. Bringing a mass of "digital clay"
into shape to form a convincing character (or any other object or location to be
shown, for that matter) is the initial step. Then cameras, lights and other
entities are arranged in the virtual space, and animated if necessary. Computer
animation might be called the digital successor to the classic Harryhausen-type
stop-motion animation, although many other ways of animating virtual objects and
characters (like physical simulation or motion-capturing techniques) have
evolved over the years. The last step is called "rendering" and describes the
process of collecting all information of the scene and light setup to process
and output the final image through the lens of a virtual camera, either in the
form of still frames, or a series of frames which create the illusion of
movement.
Television, film production and commercials:
Computer animation and three-dimensional visualization ("Visualisierung") is
widely used in television, commercials and film production. The "small screen"
has proven to be the perfect field for experimenting with newly developed
technology and concepts, and many artists working in the area of television and
commercials have made their way to the movie business. With software bundles
getting cheaper and more accessible, independent artists and filmmakers seized
the opportunity to create their own films and short films, a development which
gave the visual quality of films an enormous boost in the mid 90s. In the area
of film production computer animation slowly started replacing hand-made models
and puppets, and even the genre of animated films has gotten a digital
counterpart.
The area of commercials has grown into other branches like industrial
documentations ("Industriefilm") and corporate video ("Imagefilm"), and besides
entertainment computer animation is also used in the fields of education,
interactive media ("3D Online") and military application.
Scientific visualization:
Computer animation produced to present meteorological data, medical imaging,
industriefilm, architecture and technology.
Product design and engineering:
Designers and engineers use special CAD (computer aided design) software for
designing, developing and manufacturing consumer and industrial products.
Product visualization extensively uses modern graphics technology and with the
help of computers, designs can be rotated, cut and manipulated even before
getting manufactured. This greatly helps engineers visualize the product that
they are designing.
About the Author: This
article is written by REBUS Team specialized in
Computeranimation,
Visualisierung, Filmproduktion, Industriefilm, Imagefilm and 3D Online Products.
Visit
http://www.rebusmedia.de/
for more information. Learn More about 3D Computer Animation Services.
Source
of article:
www.goarticles.com
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